Friday, 14 June 2013

rotoscoped Animation "Unnatural", how to rotoscope

http://www.youtube.com/watch?v=NgKc6LMDCQA

http://www.youtube.com/watch?v=up9UbSndNO4
how to ... photoshop -> flash -> rotoscope animation

Tuesday, 11 June 2013

Chinese Storytelling

http://home.wxs.nl/~chime/

Tainan secondhand bookstore - DIY - create your own history :: old shops and old books...

http://tour.tnc.gov.tw/trip/index-1.php?m=99&m1=7&m2=19&id=17

【建議路線】
國家台灣文學館→草祭二手書店雲海二手書店→金萬字→奇美舊書店→北門舊書店→台南神學院→府城舊冊店

【景點資料】
國家台灣文學館
●地址:台南市中西區中正路1號
●開放時間:週二至週日AM9:00~PM9:00(週一休館)
●上班時間:週一至週五AM8:30~PM12:30,PM1:30~PM5:30
●電話:(06)221-7201
  國家台灣文學館是座擁有百年歷史的國家級古蹟,建於1916年日治時期,其原名為「台南州廳」,二次世界大戰之時曾遭受盟軍轟炸,嚴重損毀,光復後曾歷數次整修,台南市政府搬遷到新市政大樓後,此棟建築將改為「國家台灣文學館」,並於2003年10月正式開館營運。
  國家台灣文學館為我國第一座國家級的文學博物館,除蒐藏、保存、研究的功能外,更透過展覽、活動、推廣教育等方式,使文學親近民眾,帶動文化發展。

草祭二手書店
●地址:台南市中西區南門路71號
●營業時間:12:00~22:00(周三店休)
●電話:(06)221-6872
  地下室與1樓間的水泥隔層,一半全打掉,一半則留下漏空的鋼筋,營造出交錯空間的層次感,要到藏書區得先走下階梯至規劃成藝廊的地下室再由另一側階梯上到1樓。
  這間書店的特色之一是空間和材料,店老闆改裝了屋齡40高齡的傳統長條型透天店鋪,往屋後走經過浴缸,往下看是打掉天花板混凝土的地下室展示空間,隔 著格狀鋼筋往下看非常有趣,一旁的走道上還有些作家簽名的木塊(如舒國治等等)竹製樓梯斜掛在約6公尺高的書櫃,書櫃中擺滿了原文書與紅酒為此空間添增裝 置藝術的浪漫氣息。
  店內不得攝影,店內每位都靜靜地走動翻看,櫃臺附近有些有趣的小物販售,但不能拍攝就留待有緣到訪的人兒自己親身去瞧瞧。在這個空間裏,不僅看到老屋的生命被重新延展,也看到經營者處處細心的巧思,有機會造訪府城,千萬別錯過這個特別的二手書店。

雲海二手書店  (have Hsiung Shih, but not 1995.01)
●地址:台南市中西區南門路243之2號
●營業時間:AM10:00~PM09:30
●電話:(06)214-9666
  此店的經營理念是「把空間留給愛書人」,店內環境寬敞明亮,靠牆書櫃做的不高,書本皆伸手可得,且內圍的書櫃皆為矮櫃,讓店內視野更為開擴明朗。店家 特別將走道放寬,留給愛書人更多的空間,店內也提供許多坐椅,讓愛書人可更舒服的閱讀。且店內藏書眾多,為提供愛書人舒適的閱讀空間,因此許多藏書皆放置 於倉庫,如果有機會到店中找書,卻找不到,別忘了和店家詢問喔

金萬字(no Hsiung Shih, )
●地址:台南市中西區忠義路2段6號
●營業時間:AM10:00~PM10:00(週一公休)
  金萬宇書店堪稱是台南最大的二手書買賣店,店內空間寬敞,且舊書書況都保持良好。談到台南的二手書店...絕對不能不提老字號的金萬字,據說它是目前 全台南歷史最悠久的二手書店.金萬字位於忠義國小旁,共分為兩層樓,一樓賣各類書籍與舊雜誌,二樓則有不少參考書與英文書.值得一提的是它們店裡養了幾隻 鳥,悅耳的鳥鳴聲讓人在逛書店時倍感愜意。
  十年前,兩岸未正式開放交流時,「金萬字」曾和對岸人士合作,進口大陸舊書,因為數量不多,有過輝煌的銷售記錄。近年來因兩岸交流頻繁,坊間已出現了 不少 大陸圖書專賣書店(且賣的是新書),如洛水堂等,售價低廉幾乎無利可圖,多多少少也衝擊到「金萬字」的生意,店裏現在的大陸書籍大概只剩中醫及棋譜之類的 書。

奇美舊書店 (have Hsiung Shih, but not 1995.01) checking...
●地址:台南市中西區民族路二段8號
●電話:(06)228-4091
  奇美舊書店店面雖不大,但也有二層樓的藏書,分別為一樓及地下室。店內很明亮乾淨,書本擺設相當整齊,書籍也算保存良好,種類眾多,書籍以近年出版的較多。

北門舊書店 (have Hsiung Shih, but not 1995.01)
●地址:台南市北門路一段104號
●電話:(06)228-5888
  北門舊書店主要販賣二手漫畫,在門口處有些香港漫畫,其餘漫畫多半集中在店後方,在這裡有不少早已銷聲匿跡娛樂書本,如腦筋急轉彎,想看看早期的搞笑 單幅作品,可以來此尋找,不過這兩家似乎是同一位老闆,看到店員在兩家之間穿梭走動,北門舊書店以一般二手書為主,小小的店家倒是尋寶的好地方。

台南神學院
●地址:台南市東門路一段117號
●電話:(06)237-1291
  位於台南市東門路,屹立著堂皇肅穆的台南神學院校舍,這學院有著一段悠久的院史。
  早於公元一八六五年,英國長老教會差遣馬雅各醫生至台灣佈道,因有感於培養本地宣教人才之需要,於一八六九年在台南二老口醫館之禮拜堂開辦「傳道者速 成班」,隨後在台南及高雄旗后也成立了「傳教者養成班」,至一八七六年合併而創辦了「台南大學(神學校)」,第一任校長為巴克禮牧師,當時學生只有十數 名、教師三名、教室一座、宿舍一棟(可容十五人)。

府城舊冊店(have lots of Hsiung Shih, checking 1995.01)
●地址:台南市東門路一段342號
●營業時間:10:00AM~10:30PM
●電話:(06)276-3093
  台南市東門圓環旁的「府城舊冊店」,是由潘靜竹小姐的「天使書屋」、以及潘景新先生的「好望角二手書店」合併而成,成立至今已經四年了。兩人有感於台 灣文學的沒落,因此致力於推廣台灣文學。台語文學、原住民文學等等,都是書架上最顯而易見的出版物。兩人投入大筆資金,除了收購篩選二手書之外,更買入台 灣文 學新書,以新書帶動舊書的方式,配合藝文講座的舉辦、親子共讀計劃的推廣,希望能夠喚醒大眾對於台灣鄉土文學的重視。
  府城舊冊店由兩位台語詩創作者潘景新、潘靜竹共同經營。這裡不僅是舊書店也是台語文作家匯集之處,出版號稱全國純度最高的台語詩刊「府城詩刊」,用季 刊形式推動台語詩,以及年度「台語文學選」。店裡有20%以上的書籍是台語文學,可以號稱是全台南台語文學出版品最多的地方。
  書店老闆潘景新、潘靜竹只因熱愛台灣,不忍台語文學消失,沒錢也沒閒的四位市井小民竟出錢出力,湊錢發行以羅馬字和漢羅字編寫的「首都詩報」雙月刊,並希望進一步促成一份真正的台語報,每天發行送到更多民眾手中,發揚台灣文化。
  因為沒有人手,潘景新、潘靜竹、柯柏榮和施俊州「校長兼敲鐘」,分別掛名發行人、社長、總編輯和主筆,四處向老中青三代作家邀稿,並辛苦撰寫台語文壇 新聞。他們笑稱,每個人的頭銜都很響亮,其實是因報社只有四人,只好人人當官,有些熱心民眾知悉此事,特捐款贊助。負責籌錢的書店老闆潘景新和潘靜竹為推 廣台灣文學,辛苦經營「府城舊冊店」二手書店,每天被錢追著跑,卻仍撥出近三萬元發行三千份「首都詩報」;柯柏榮靠著小小的素食店養育老母,開店忙碌,仍 四處邀稿編輯;施俊州正忙著博士論文,仍硬著頭皮編採台語文壇新聞。
  老闆潘景新表示,一個民族必須有文字和語言,台灣人雖有自己的語言,卻沒有文字,長期借用漢字,久而久之,語言和文字的落差將越來越大。台語文學創作 最容易入門的即是台語詩,除了詩人所作的台語詩,連學生也可創作簡單的台語詩。透過台語詩的創作,可帶領更多人踏入台語文學的領域,發揚台語文學和台灣文 化。

Monday, 10 June 2013

Color by Number - (paint by number software)

http://download.cnet.com/Color-by-Number/3000-2130_4-99013.html

http://tikkido.com/node/462
create a paint by number canvas for everybody to contribute to

http://www.freedownloadmanager.org/download/paint-by-numbers-software-mac-stoik-4988741.html
paint by number software download free

http://stoik.com/products/hobby/stoik-color-by-number/System-Requirements

http://www.ehow.com/way_6046199_can-paint-numbers-2005_.html

http://www.retrothing.com/2006/12/review_paint_by.html

http://www.wetcanvas.com/forums/archive/index.php/t-264268.html
Watercolor girl

This may be of interest to anyone who uses Adobe Photoshop to aid them in the painting process. I found this techique in the book "50 Fast Photoshop Techiques". Perhaps this thread belongs in the computer forum - however, since I'm a watercolorist and used this techique to create a watercolor paintings I'll post it here. 

This technique can be used to create a quick black and white outline drawing from a color photograph. I found this really helpful when I wanted to paint from a photograph of a tea pot. I wanted the shape of the tea pot to be very percise and knew I couldn't get it as exact as I wanted by drawing it freehand. I try to copy it directly from the photograph but had trouble seeing the exact outline of it due to the shadows in the background. Then came across this technique...

http://www.wetcanvas.com/Community/images/13-Apr-2005/57725-originalteapot.jpg
Above is the original photograph. I scanned it into my computer and loaded it into Photoshop.


Once in Photoshop - I saved it as a Photoshop image. Here is the 5 step process for converting it to outline. 

1. Convert the image to grayscale or choose Image-Adjustments-Desaturate. 
2. Give the image more contrast by going to Image-Adjustments-Brightness/Contrast and adding contrast. 
3. Apply the edge-finding filter by going to Filters-Blur-Smart blur. Set the Radius to 5 and the threshold to 20 and click OK. 
4. Invert the lines by going to Image-Adjustments-Invert. 
5. Use the eraser tool or a mask to get rid of any extra lines.

I know this looks like a lot of work but it only took me minutes to do. Here is the result...

http://www.wetcanvas.com/Community/images/13-Apr-2005/57725-teapotoutline.jpg

I now had a clean outline of the tea pot to trace from. The details I added in by hand.

Hope this helpful to someone out there! :)

Saturday, 8 June 2013

New Media Art definition

The eternal truths of art are on show By Zhang Kun (China Daily) 10:13, June 09, 2013Sparrow is a video project of seven minutes, taken from Johnnie To's feature movie of the same title. Provided to China Daily A large-scale new media art exhibition is taking place in downtown Shanghai's K11 Art Mall. Titled Truth, Beauty, Freedom and Money: Art after Social Media Era, the exhibition features 26 projects from 28 artists, half of which were commissioned especially for the show. Participants are not only established artists such as China's Yang Fudong and Hu Jieming, big-budget commercial movie director Johnnie To, but also include Japan's Ryoji Ikeda and Belgium's Marnix de Nijs. Yang, a Shanghai-based contemporary visual artist, has created projects that resemble feature movies. "The definition of 'new media art' has kept expanding as technology has developed, and now the boundaries are very blurred," says Li Zhenhua, curator of the show, who has been active in the international art scene since 2008. According to Li, Chinese artists have always explored new possibilities and new media. "It's all about creativity," Li says. He has borrowed the exhibition name from Michael Naimark, an American researcher invited by the Rockefeller Foundation in 2010, to do laboratory experiments on art and media. According to the research, truth, beauty, freedom and money are the most high profile elements in art. Li believes that although many things have changed in the social media era, the core of art remains the same. Li believes that in the era of social media, everyone can participate in art or interact with it. It can happen in the museum, in virtual space, in the elevator or the bus, even with "the data in electric circuits", he says. Belgian artist Marnix de Nijs presents a robot with feelings, for the exhibition. It is an interactive installation composed of a revolving mechanic arm with digital censors on the tip. It feels the approach of the audience, follows their movements and makes sounds like a toy dog would do. But when people come too close, or there are too many people around, it "freaks out" and revolves rapidly at up to 100 kph, while making sharp noise, 100 decibels loud. A "sensitive creature", as Li describes it.

http://en.wikipedia.org/wiki/New_media_art
New media art is a genre that encompasses artworks created with new media technologies, including digital art, computer graphics, computer animation, virtual art, Internet art, interactive art, video games, computer robotics, and art as biotechnology. The term differentiates itself by its resulting cultural objects and social events, which can be seen in opposition to those deriving from old visual arts (i.e. traditional painting, sculpture, etc.). This concern with medium is a key feature of much contemporary art and indeed many art schools and major Universities now offer majors in "New Genres" or "New Media"[1] and a growing number of graduate programs have emerged internationally.[2] New Media Art often involves interaction between artist and observer or between observers and the artwork, which responds to them. Yet, as several theorists and curators have noted, such forms of interaction, social exchange, participation, and transformation do not distinguish new media art but rather serve as a common ground that has parallels in other strands of contemporary art practice.[3] Such insights emphasize the forms of cultural practice that arise concurrently with emerging technological platforms, and question the focus on technological media, per se.
New Media concerns are often derived from the telecommunications, mass media and digital modes of delivery the artworks involve, with practices ranging from conceptual to virtual art, performance to installation.

Themes

G.H. Hovagimyan "A Soapopera for iMacs"
Maurizio Bolognini's programmed machines (Computer sigillati series, 1992): hundreds of computers have been producing endless flows of random images.[7]
In the book New Media Art, Mark Tribe and Reena Jana named several themes that contemporary new media art addresses, including computer art, collaboration, identity, appropriation, open sourcing, telepresence, surveillance, corporate parody, as well as intervention and hacktivism.[8] In the book Postdigitale,[9] Maurizio Bolognini suggested that new media artists have one common denominator, which is a self-referential relationship with the new technologies, the result of finding oneself inside an epoch-making transformation determined by technological development. Nevertheless new media art does not appear as a set of homogeneous practices, but as a complex field converging around three main elements: 1) the art system, 2) scientific and industrial research, and 3) political-cultural media activism. There are significant differences between scientist-artists, activist-artists and technological artists closer to the art system, who not only do have different training and technocultures, but have different artistic production.[10] This should be taken into account in examining the several themes addressed by new media art.
Non-linearity can be seen as an important topic to new media art by artists like Bill Viola who explores the term as an approach to looking at varying forms of digital projects. This is a key concept since people acquired the notion that they were conditioned to view everything in a linear and clear-cut fashion. Now, art is stepping out of that form and allowing for people to build their own experiences with the piece. People always ask, "What is the difference between non-linearity and randomness?" Non-linearity describes a project that has freedom with certain parameters, whereas randomness has freedom and no boundaries whatsoever. Non-linear art usually requires audience participation to reveal its non-linearity while random art, more-or-less, acts on its own. In doing so, viewers can understand another theme in the many forms of new media art. The participatory aspect of new media art, which for some artists has become integral, emerged from Allan Kaprow's Happenings.
The inter-connectivity and interactivity of the internet, as well as the fight between corporate interests, governmental interests, and public interests that gave birth to the web today, fascinate and inspire a lot of current new media art.
Many new media art projects also work with themes like politics and social consciousness, allowing for social activism through the interactive nature of the media.
One of the key themes in new media art is to create visual views of databases. Pioneers in this area include Lisa Strausfeld and Martin Wattenberg.[11] Database aesthetics holds at least two attractions to new media artists: formally, as a new variation on non-linear narratives; and politically as a means to subvert what is fast becoming a form of control and authority.

Sunday, 2 June 2013

Makers Revolution 克里斯.安德森; Intuition, making mistakes

克里斯.安德森 Chris Anderson 



自造者時代:啟動人人製造的第三次工業革命



www.makers-revolution.com
http://www.kingstone.com.tw/event/1304_a249/page01.asp?actid=bookindex


http://www.brainpickings.org/index.php/2013/05/29/intuition-pumps-daniel-dennett-on-making-mistakes/
Intuition, of course, is a domain-specific ability that relies on honed critical thinking rather than a mystical quality bestowed by the gods — but that’s precisely Dennett’s point, and his task is to help us hone it. Though most of his 77 “intuition pumps” address concrete questions, a dozen are “general-purpose” tools that apply deeply and widely, across just about any domain of thinking. The first of them is also arguably the most useful yet most uncomfortable: making mistakes